Sharn
Chuk and I arrived in Sharn around the noon-time bell. Luckily for its residents this place is known as the City of Air because I have not seen so many breathers in one place since some of the engagements of the war. It is truly a sight to behold.
As expected our travel documents were almost immediately inspected. Perhaps they should check some of the human filth aboard the train and leave us alone.
As we were unsure of the route to Dorasharn Tower, we sought directions from a beggar. Even in squander these people would rather leverage more than a fair bargain for simple information. We left him with a few coppers and proceeded to ask directions from a local warforged. I made a note to locate this brethern later so I can perhaps learn more of this place.
We arrived at Dorasharn tower in Dura, Old Keep ward a short time later. The area was rife with citizens trying to hawk useless junk. However Chuk wished to browse a moment in case his he could discern something useful amongst the trinkets. It was to no avail.
After a short search we located the sewer entrance. An incredible maze of filth and refuge. Its designers must have been genius - or insane. Either way this was our path.
If my face could show emotion it would have this day. Beyond reason we encountered two inert warforged a short way into the sewer. A quick inspection showed them to simply be inert so we proceeded to repair them on the chance they had information on this place. During this time we were suddenly attacked by one of the the denizens of this place. I think it is called a krok-o-dile. I shall have to inquire on it further later. While formidable it was no match for Chuk, myself and our newly awoken comrades Virga and Fletch. We learned from them that they worked with Sabre and had been made inert when they were abandoned by their human comrades. I think we may have to exact some recompense on the humans later.
On Virga and Fletch's recommendation we proceeded further into the sewer. Here we encountered a slimy beast that much surely have been the bane of many warforged. The creature's mere touch dissolved metal and wood. I myself was affected when I slammed it. Luckily we learned that crushing it with rocks was an effective counter to its touch.
A short while later - with Virga scouting ahead - we located the remains of a battle and yet another inert warforged. Lo and behold it was none other than Sabre. We searched a nearby ruin and found the remains of three iron defenders. Perhaps Chuk's skills can be put to use to create a 4-legged companion.
Sabre has indicated that we must search for some schema. It seems our short adventure is about to stretch beyonds its humble beginnings.
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