Virga
Warforged Rogue 1
True Neutral
Representing Chris
Strength 10 (+0)
Dexterity 16 (+3)
Constitution 12 (+1)
Intelligence 14 (+2)
Wisdom 8 (-1)
Charisma 6 (-2)
Size: Medium
Height: 6' 0"
Weight: 270 lb
Skin: Silvery
Eyes:
Hair: None
Total Hit Points: 6
Speed: 40 feet [quick]
Armor Class: 17 = 10 +3 [dexterity] -1 [aggressive] +5 [mithral plating]
Touch AC: 12
Flat-footed: 14
Initiative modifier: +5 = +3 [dexterity] +2 [aggressive]
Fortitude save: +1 = 0 [base] +1 [constitution]
Reflex save: +5 = 2 [base] +3 [dexterity]
Will save: -1 = 0 [base] -1 [wisdom]
Attack (handheld): +0 = 0 [base]
Attack (unarmed): +0 = 0 [base]
Attack (missile): +3 = 0 [base] +3 [dexterity]
Grapple check: +0 = 0 [base]
Region of Origin: Mournland
Languages: Common Giant Orc
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Short Sword [1d6, crit 19-20/x2, 1 lb, light, piercing]
Hand Crossbow [1d4, 10-20/x2, range incr 30 ft., 2 lb., piercing]
Feats: Mithral Body
Traits: Aggressive, Quick
Action Points: 5 (this level)
Appraise Int 2 = +2
Balance Dex* 7 = +3 +4
Bluff Cha -2 = -2
Climb Str* 0 = +0
Concentration Con 1 = +1
Craft_1 Int 2 = +2
Craft_2 Int 2 = +2
Craft_3 Int 2 = +2
Decipher Script Int 4 = +2 +2
Diplomacy Cha -2 = -2
Disable Device Int 6 = +2 +4
Disguise Cha -2 = -2
Escape Artist Dex* 5 = +3 +2
Forgery Int 2 = +2
Gather Information Cha -2 = -2
Heal Wis -1 = -1
Hide Dex* 7 = +3 +4
Intimidate Cha -2 = -2
Jump Str* 4 = +0 +4 [speed 40]
Listen Wis 3 = -1 +4
Move Silently Dex* 7 = +3 +4
Open Lock Dex 7 = +3 +4
Perform_1 Cha -2 = -2
Perform_2 Cha -2 = -2
Perform_3 Cha -2 = -2
Perform_4 Cha -2 = -2
Perform_5 Cha -2 = -2
Ride Dex 3 = +3
Search Int 6 = +2 +4
Sense Motive Wis -1 = -1
Spot Wis 3 = -1 +4
Survival Wis -1 = -1
Swim Str** 0 = +0
Tumble Dex* 7 = +3 +4
Use Rope Dex 3 = +3
* = check penalty for wearing armor
Warforged
+2 constitution, -2 wisdom, -2 charisma (already included)
Composite plating makes armor unusable, 5% arcane spell failure
Cannot heal damage naturally
Does not eat, sleep, breathe
25% chance to avoid criticals and sneaks
-1 to -9 hp, inert but not progressing to death
Immune to poison, sleep, energy drain, disease, nausea, paralysis, fatigue, exhaustion
Slam for 1d4 bludgeoning
Mithral body gives --2 armor check penalty on certain skill checks.
Rogue
Sneak Attack +1d6
Trapfinding
Evasion (level 2)
Trap Sense (level 3)
Uncanny Dodge (level 4)
Improved Uncanny Dodge (level 8)
Special Abilities (choices begin at 10th level)
Class HP rolled
Level 1: Rogue 5
Virga's Equipment:
Short Sword, Dagger, Hand Crossbow
Crossbow bolts (quiver of 10) x10
Backpack
Candle
Case (for map or scroll)
Chalk
Flint and steel
Pouch x1
Rope (50', silk) x1
Torches x1
Thieves' tools
2 comments:
Nice! A rogue!
I've never used traits before. I need to look them up.
I also notice that you have 5 HP. First level gets max afaik. I think it should be 6 (max) +1 (Con) = 7 HP. Or am I mising something in there?
And welcome aboard sir!
He took two traits.
Aggressive (+2 init, -1 AC)
Quick (+10ft movement, -1hp/lvl)
I also made him get a Craft skill. So he transfered 2 ranks from tumble, and added 2 to a craft skill.
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